Thursday, 25 April 2013

Analysis of a star- Miley Cyrus

Miley Cyrus
Miley Ray Cyrus is an American singer/songwriter. In 2006 she became a world-wide teen idol in cooperation with Disney through her television series 'Hannah Montana'- to which she played Miley Ray Stewart, a school girl with an alter ego to play the secret celebrity life of worlds most teen iconic popstar Hannah Montana. Mileys successful programme led to the purity devoting teen icon to go on tour with 'The best of both worlds' which eventually led into the creation of film.



Being signed to 'Hollywood Records' in 2007, Miley created the solo album 'Breakout'- it was commercially successful.

2007- Breakout album: "7 things"

This is a concept/ performance based music video performed by Cyrus in a studio set. There are many different young girls between the ages of 13-15 looking solemn with many iconographic instruments such as bunches of flowers, large teddy bears and mobile phones- all symbolic for typical romantic gestures that we, as the viewer, understands were meant to be symbols from their past relationships.


Miley is looking glamorous and suitable for her age-group that she is reaching out for in this audience. This is evident through the girls we see featured in the music video, how they appear individually and when the rock-pop chorus kicks in, there are plenty of long shots to show how they are all together jumping around and helping eachother become happy again. This shows to the audience that Miley is like any other girl through her interaction with the other girls- all of them portraying a 'teen rock' image that suits with the style of music.


The background throughout the music video is a light grey, this is to focus on the facial expressions of Cyrus and the younger children. There are frequent mid shots of Cyrus and the other teenage girls staring directly into the camera to suggest they is speaking to someone specific whilst singing the song. This enables to viewer to register the emotion of the song to understand the deeper feeling of the song lyrics.

 The footage is cut to coincide with the pace of the music, this means that there is a general up-beat feel to the music video. As this is a teen pop-rock track, the lyrics focus on a more generalised target audience (in this case young teenagers) to which the lyrics are easily relatable. This also means that the music video is excluded from Goodwins theory of the notion of vouyerism, as the girls are young and innocent, so they do not carry a sexualised image.

2009- Party in the USA

 This video features a seemingly much more mature and outgoing Cyrus. This is entering her later teenage years so we see the implications of alcohol and beach parties. Cyrus and her friends arrive at a scene to which she attracts a large amount of male attention and flaunts this rather a significant amount. Her clothing has become more revealing and we are starting to gain a sense of vouyerism through the dancing she and her friends conduct.

This younger, rebellious and more mature Cyrus uses a larger use of locations all based in california, where the younger generation are supposedly more 'at home'. The general pace of the song is summery and the editing is reflected with the use of establishing beach like locations and cuts to coincide the pace of the music. The audiences feel jealous over Mileys youth and of where she is, which Miley starts to flout her wealth in doing so. This is more of a pop record that features a heavy use of performance within the video, Miley is surrounded by an audience of 17-20 year olds that admire her charismatic persons.

There are many long shots of Cyrus to show herself basking in the attention and sun, whilst showing off her figure and style, rather than her previous video to which focused solely on her emotions of the song. The lighting is bright and has an antique tint to amplify the traditions of a teenage life whilst enjoying the sun. Her make up, similarly to the '7 things' video is light and natural- this shows off her natural beauty which makes her more relatable to the teenage audience she is appealing to.


2011- Can't be tamed

This music video became a major success through the contraversy it recieved. It seemed that innocent Montana had disappeared and a new Cyrus has been created. This video was again in Mileys late teens, it was a narrative and performance based music video. We are given a short story before the music begins, as we see a show host telling his audience that they had caught the rare 'beast' that the audience understood was behind the set  of spotlights and cage. The audience watch in awe as the cage is revealed and an evil and sparcely dress cyrus shies away into her birds nest. One press member photographs this cyrus and the light encourages her to confront the audience. A burst of CGI brings out giant black wings to add to her dangerous and edgy costume as seen below.
 Mileys new costume is revelaing and shocking to her younger Montana fans. Throughout the music video the lighting is dark, which amplifies her sinister, daring character which is portrayed throughout. The spotlights enable us to understand that Cyrus is the focus of the music video to which the spotlight is on her. The caging suggests she is trapped inside, but sneaks through easily and begins to cause mayhem through the display.


Mileys make up is dark and extravigant to cooperate with her costume. This contrasts from the other two videos where she is sweet and natural. The lyrics "can't be tamed" matches the visuals, and therefore coincides with Goodwins theory. Her provocative manor is also shocking to the audience, as there are a larger amount of close ups to show this, as well as long shots to again display her figure and erotic, animalistic behaviour. The editing is quick paced to match the pace of the music as well as the quick paced action of the event in progress.

The main piece of iconography is the giant cage to which she remains in, suggesting that she is a wild creature that attracts attention from the media. We presume this is subliminal for her saying that she is a wild person, and the media can swarm around her but she will fight back.



Despite her changing personality throughout these videos, Cyrus has contributed towards many charity music videos- Such as the 2010 Haiti tragedy to which Miley contributed towards. This media attention has been diverged to focus on how she is encouraging the notion of vouyerism (Goodwins Theory) by being identified as a sexual object and attempting to shake off her Disney identity.

Miley Cyrus has changed her image from the bubbly disney star to the wild and bold twenty year old- and this is evident through her music videos over the years. Her clothing through the Montana years were- to an extent- stylish to the younger generation, with pink silk jackets and glittery boots. This amplified her 'cute' and 'bubbly' personality which she was so critically acclaimed for. her 'Party in the USA album' allowed her to be seen as a young, free teenage girl focused on parting and spending time with her friends. This allowed her fashion to change to darker and skimpier clothing, however the shock of 'Can't be tamed' entitled her album to be widely successful, and little singing Montana was now seen as an adult, sexualised Cyrus with extravigant and dark clothing.
These changes were made to entice the audience to know more about Mileys particular lifestyle- this cooperates with Dyers star theory of being moulded by the public to enable record labels to constantly earn money from a celebrity. The record companies may have recognised that there was a growing amount of teenage icons, whereas the more mature and 'free spirited' women had a gap in the market- therefore Miley was transformed to fill this gap, knowlingly being excused for her changes in life throughout her age.

Miley may have reinvented her image to collaborate with her changing personality through her age, the real media attention she gets is through her 'rebellious lifestyle', which, for a normal 20 year old would be fine, but as her teenage fans cling on to Hannah Montana, the gravitas of her actions arouses the media attention and makes her seem like the reckless, sexualised Miley Cyrus we so often hear about today.

Analysing Miley Cyrus' fluctauting media attention through her music videos has proven to be extremely useful in the ideas for what I will plan to do with my own chosen artist. A target audience is important to consider, as we will need to either cooperate with the artists usual media habits to keep the audience satisfied, or we will have to contradict what the artists statement is and shock the audience- gaining more recognition for the artist through media publications. I will also use natural and known locations to add a sense of belonging for the viewer, as after this analysis I feel it is essential for the audience to feel as though the artist is just an ordinary person like themselves. I feel that this analysis has helped me to decide on chosing an artist that is known for their unique and individual styles- therefore if anything is out of the normality of the artists characteristics, there will not be as much negative media attention like that recieved by miley Cyrus. 

Thursday, 7 March 2013

Analysis of group digipak

Both Eden and I created seperate Digipaks, and at the end brought them together to analyse and come to a decision to which design we would choose.


Wednesday, 6 March 2013

Planning Iconography

The one main use of iconogrpahy used within the music video is a red rose. This is symbolic for the protagonist putting back 'the pieces' of her life. The frame will be placed in 'rewind', so the rose petals rise into the characters hands and she attaches the petal back to the rose- thus she is placing the pieces of her life back into place.
This is effective with the use of symbolism, and contradicts the idea that a red rose connotes love:- this is where she has traumatic experiences with her partner whom she eventually disgards. This will be shown by her rebelling against the boyfriend by hitting him with the rose dramatically before walking away and starting her new life afresh.

Planning- Storyboards



















 Above are the storyboards I have used in planning to create my music video. We have used the storyboards to allow us guidance when filming for our final music video. This will be extremely useful when editing as we can gather the footage and place it in the order shown above to create an efficient music video.


Thursday, 7 February 2013

Planning Location

We have many different locations to film in. Location is important in placing the artist in real-life situations to relate her with the audience.

Baldwins Hill-
The first seen is 'Baldwins Hill'. I thought this would look effective due to its steep drop into the forest area. The bench is also located conveniently to overlook the forest. This was easy to film by, as we were lucky to have no domestic interior nearby.

Westfields Centre- Stratford-
This is a busy public place and therefore found it easy to get shots of conjested and hectic areas. We used a high angled shot to film the entrance of the centre.

Leicester Square-
I took a substantial amount of footage here- The light display seen is from the outside of 'M&M World'- I found that the changing colours were appealing and offered a parrellel peice of imagery to match the lyrics 'Colours illuminate'.

House-
We filmed inside my house to show the domestic abuse scenes. We had to remove the small decorative antiques within the rooms to show the house looking bare. In the kitchen we scattered an array of bottles and plates around the house to show mess and disorder. There was also alot of mess scattered about to show that the house was messy and unorganised.

Train-
We filmed on trains to show how her life was heading in a 'certain direction' until she changes her life path. Within the bad side of her life, she is alone- this shows her abandonment she feels within her life. The energetic and happy protagonist sits on a train that is full with ordinary people- suggesting she is beginning to feel normal again.

Planning Cinematography

There are many different camera shots I will use within my music video.

High angled shot-
This is an effective shot of the antagonist towering over the protagonist. This shows to the audience her vulnerable position in comparison to the man and extracts the audiences sympathy for the protagonist.
This shot is also used in showing a busy public place. This portrays notmal routine to the audience, suggesting that 'life goes on' for the protagonist.

Over the shoulder-
This shot is used when the antagonist has the neck of a bottle to the protagonists throat, and she holds a knife to his stomach in defense. The over the shoulder shot shows the viewer how she nudges the knife to warn him to 'back off'. This is the first form of defense she has used against the antagonist and therefore opens herself to the opportunity of changing her past.

Close ups-
This is used on several occasions to show the antagonist and the protagonists eyes. The antagonist's pupils are shown dilating and shrinking when exposed to harsh light. The protagonist has close ups of herself crying, and later putting on eye make up to 're-create' herself. This is significant within the video for the artist as she is creating a new person out of herself that is confident and happy.

Mid Shots-
This shot is seen regularly within the music video. This enables the viewer to see and empathise for the protagonists emotions. This is used to idenify key moments in the video also, for instance when she first starts reversing through time whilst sitting on the train after her colourful, confident self appears.

Long shot and Tracking shot-
Within the long shot we have also used a tracking shot. This is when the protagonist walks towards the eerie forest- suggesting that her life is headed towards this direction. The tracking is used to follow her as she walks towards the forest- therefore the audience becomes witness to this event and feel helpless when they are not able to help.

Planning Editing

We have used various editing techniques to add a diverse approach to the music video. This adds interest within the video for the audience.

Slow Motion-
Using slow motion within the video has been used to highlight certain moments- for instance when she just escapes the antagonist running up the stairs. The slow motion effect juxtaposes the rhythm of the music- this challenges Goodwins theory as well as portraying the artists emotion to the audience.

Reverse-
Another edit used on final cut express was used to reverse the footage. This effect becomes active half way through the video, where time 'reverses itself' back to the day she accepts the antagonist. This offers her the opportunity to go back to that date and reject him- therefore starting a happier life away from the domestic abuse.

Fast forward-
The fast forward edit is contrapunctual with the electro-house genre as it adds a diverse and energetic aspect within the video. The fast forward effect makes the footage parrallel to the music, therefore Goodwins theory can be applied to this video. A vast sum of fast forwarding effects are used within the location shots, for instance the various shots of busy places to show a routine that everyone follows within life.

Cross cutting-
In order to portray the artists life to the audience, there are various cross cuts that show the artist in different locations and scenarios. This gives the audience a 'summary' of her lifestyle.

All of these effects have been used to portray the artists challenging lifestyle to the audience. This suggests that her life had not always been about fame- it brings her down to earth and the audience feel it easier to relate to the artist. The narrative for the music video is not conformative to the electro-house genre as it has more of a concept and narrative based theme.

Wednesday, 2 January 2013

Digipak Final



1st Image- Front cover
2nd Image- Track list
3rd Image- CD holder
4th Image- Artist image
5th Image- "Special thanks to"
6th Image- Artist image

This is the chosen digipak for my group. We found that the simplicity of the images suited well to contrast our selected song. Excluding the artist images, all of the slides maintain the 'smoke' theme. The dark blue background and turquoise, blue and pink shades of smoke like most images, represent the colours of the northern lights. I find this theme both challenges and conforms to the electro-dance genre. In one aspect, the smoke and its colours could be considered a link to typical club smoke and club lights, whereas the simplicity of the smoke adds a delicate feature to the whole digipak.

My group and I decided to chose this digipak as our final. We found it was the most professional of the selection we had created.

Digipak Draft




1st Image- Front cover
2nd Image- Track list
3rd Image- CD holder
4th Image- Artist image
5th Image- "Special thanks to"
6th Image- Artist image

This is my draft digipack. Here, the main theme was to portray a diverse interpretation of 'the northern lights' by using a white background against what is supposed to symbolise the northern lights using regular colours identified in the colour spectrum. However, this idea only remained within the front cover, track list and 'special thanks to' page. The CD holder slide was intended to replicate an extreme close up of the iris and pupil of an eye using the colours of the northern lights, and instead of a black pupil, I used white with rigid edges to create an angelic aspect. The artist images are close ups of the artist, one with very little (and hardly noticeable) effects, the other has been completely reverted into a neon glow on the highlights, so the silhouette of the artist is in varying colours.

Overall I found that this digipack looked unprofessional and looks, in my opinion, amateur. The colours against the white background look okay, but they do not flow due to the spray effect, nor do they procure a sharp, elegant effect. The CD holder side looks the most unprofessional, and encouraged me to sway towards not using this digipack.